Étiquette : digital economy (Page 12 of 33)

Your Apps Know Where You Were Last Night, and They’re Not Keeping It Secret

Location data

“Only one person makes that trip: Lisa Magrin, a 46-year-old math teacher. Her smartphone goes with her. An app on the device gathered her location information, which was then sold without her knowledge. It recorded her whereabouts as often as every two seconds, according to a database of more than a million phones in the New York area that was reviewed by The New York Times. While Ms. Magrin’s identity was not disclosed in those records, The Times was able to easily connect her to that dot.”

Source : Your Apps Know Where You Were Last Night, and They’re Not Keeping It Secret – The New York Times

“Today, we’re taking the next step in our journey with the introduction of our commercial self-driving service, Waymo One. We’ll first offer Waymo One to hundreds of early riders who have already been using our technology. Over time, we hope to make Waymo One available to even more members of the public as we add vehicles and drive in more places. Self-driving technology is new to many, so we’re proceeding carefully with the comfort and convenience of our riders in mind. At first, Waymo-trained drivers will supervise our Waymo One vehicles. ”

Source : Waymo One: The next step on our self-driving journey

“ Cette année, Roblox devrait verser 70 millions de dollars à sa communauté de créateurs, plus du double de l’année précédente. Une logique qui a déjà permis à des codeurs de 13 ans de gagner près de 100 000 dollars… par mois. Joueurs ou créateurs, tout le monde semble y trouver son compte, peu importe l’apparente simplicité des jeux proposés. Pour comprendre ce qui fait le succès de Roblox, nous sommes allés à la rencontre de sa communauté française.”

Source : Des dessins moches, des jeux simplistes et 178 millions d’adeptes : pourquoi Roblox a tant de succès ?

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